Almanac · 4 notes
The almanac
Plain guides from the chart room: how chance behaves on Carthoryn, how to read a field key, how to place nine cards and how to use the tools at Base Camp.
No. 1No chart remembers the last roundWhy a quiet run does not make the next round more likely to land, on any of the six sites.
No. 2Reading a field keyHow the return tables on each game page work, and what a line stake or a trail stake means.
No. 3Placing nine cards on Survey GridCorners, edges and the centre: a few rules of thumb for the one site where your choices count.
No. 4Using Base CampCheck-ins, round caps, firm pauses and calm mode: what each tool does and when it helps.